Gadget-Bot specializes in bringing stories and worlds to life through various transmedia mediums. Take a look at our latest virtual reality game: Kaidro: The Awakening as well as our film production: MOMENTUM.
Gadget-Bot provides services for virtual reality game development and production- from the story, writing, concept art, 3D modeling and game design. Virtual reality is an entirely new variable in the process of game development that we can provide solutions to.
Kaidro is a sci-fi role-playing and mech combat game created from the ground up for virtual reality. Ava must piece together clues to figure out her purpose in this post apocalyptic war-torn world. Kaidro website.
See our behind the scenes making of the virtual reality game with our 3D team.
Our strength is the ability to carry the vision of a project through all aspects of film development - from pre-production, production to post production.
Year 2043. MOMENTUM is a sci-fi drama that highlights the creation of the first high speed hover vehicle rally race and the lives that revolve around it.
The comprehensive making of the Momentum film with discussions on the pre-production, production and post-production.
Need designs or illustrations for your project? Gadget-Bot's body of work includes vehicles, environments, props, characters, costume design, and of course, robots! Take a look through our previous artwork for films, games, and commercials and see if we are a good fit for you.
Gadget-Bot is a production company found in 2011 by creator/director Robert Simons and Peggy Chung. Its foundation is on the belief that quality and attention to detail stands above all else. Its vision is that story is the nucleus in which every other piece of the production enhances and revolves around.
Gadget-Bot Productions thrives on creating immersive stories and expansive worlds in the many forms of art. From virtual reality game Kaidro: The Awakening, to film such as Momentum, and concept designs for the entertainment industry.
The heritage of Gadget-Bot stems deeply from concept design for film, commercials and games. Clients have included Sony Animation, Universal Studios, Prologue, Mirada, Rhythm and Hues, Red 5, Gearbox and Activision’s Treyarch. Several works for films include concept design for Guillermo Del Toro’s Pacific Rim, Gavin Hood’s Ender’s Game, Marc Webb’s Spiderman 2 and most recently Colin Trevorrow’s Jurassic World and HBO's Westworld. AAA games include Activision's Call of Duty: Black Ops 3 and Infinite Warfare, as well as Gearbox's Borderlands 2.